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1. OK, what about Minmatar now? - in Ships and Modules [original thread]
As I've stated before in this thread, Minmatar are for the most part, fine. Barring one possible issue with artillery clip sizes, projectiles are fine too. This thread equates to a jealous sibling complaining about his brother getting a new toy, ...
- by Autumn Skryf - at 2008.03.13 04:44:00
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2. OK, what about Minmatar now? - in Ships and Modules [original thread]
Most of these changes don't need to happen. Minmatar are fine as they are for the most part. Tempest is fine. Typhoon is fine. Muninn is fine. Assault frigates across the board need to be looked at, not just Minmatar. Bellicose? OH FINE. Bellicos...
- by Autumn Skryf - at 2008.03.11 20:03:00
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3. Blockade Runners? - in Ships and Modules [original thread]
The problem isn't the type of ship so much you being "semi-AFK". If your cargo is that valuable, pay attention and warp to each gate manually.
- by Autumn Skryf - at 2008.02.04 17:35:00
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4. Deimos change: WTF? - in Ships and Modules [original thread]
Ship seems fine to me. There's some whining here but it appears to be a vocal minority.
- by Autumn Skryf - at 2008.02.04 16:50:00
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5. Rupture PvP Setup - in Ships and Modules [original thread]
...good lord. Okay. Um. Your midslots are passable. Might as well train up for T2, but whatever, your call. Use the strongest named variant that you can reasonably afford, though. Highslots. Don't mix ranges. At least not within the same weapons...
- by Autumn Skryf - at 2008.01.24 09:18:00
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